#ifndef MAIN_H_ #define MAIN_H_ #include #include #include "lib/scene.h" #define WALK_SPEED 1; #define RUN_SPEED 3; #define SCALE 3.0; // #define RESIZE_SPRITES //#define LOG_UPDATE //#define LOG_DRAW #define log(msg) dbg_sprintf(dbgout, "[TBP] %s\n", msg) static int MAX_WIDTH = LCD_WIDTH; static int MAX_HEIGHT = LCD_HEIGHT; #endif