#ifndef MAIN_H_ #define MAIN_H_ #include #include #include "lib/scene.h" #define WALK_SPEED 1 #define RUN_SPEED 3 #define SCALE 3.0 #undef NDEBUG // #define RESIZE_SPRITES //#define LOG_UPDATE //#define LOG_DRAW #define log(msg) dbg_sprintf(dbgout, "[TBP] %s\n", msg) #define MAX_WIDTH (LCD_WIDTH - (8 * SCALE)) #define MAX_HEIGHT (LCD_HEIGHT - (16 * SCALE)) #endif