Nathaniel van Diepen d1cdd97185 Add sprites, get vectors setup and working. Compress graphics %!s(int64=3) %!d(string=hai) anos
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blackmage.png f10371d1e2 Initial commit %!s(int64=3) %!d(string=hai) anos
bm1.png f10371d1e2 Initial commit %!s(int64=3) %!d(string=hai) anos
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bm15.png cb7c23b26e Don't download clibs everyt ime %!s(int64=3) %!d(string=hai) anos
bm16.png f10371d1e2 Initial commit %!s(int64=3) %!d(string=hai) anos
bm17.png f10371d1e2 Initial commit %!s(int64=3) %!d(string=hai) anos
bm18.png f10371d1e2 Initial commit %!s(int64=3) %!d(string=hai) anos
bm19.png 205ea30fcc Add walking up graphics. Add vc_vector. Make objects OOP %!s(int64=3) %!d(string=hai) anos
bm2.png f10371d1e2 Initial commit %!s(int64=3) %!d(string=hai) anos
bm20.png 205ea30fcc Add walking up graphics. Add vc_vector. Make objects OOP %!s(int64=3) %!d(string=hai) anos
bm21.png 205ea30fcc Add walking up graphics. Add vc_vector. Make objects OOP %!s(int64=3) %!d(string=hai) anos
bm22.png 205ea30fcc Add walking up graphics. Add vc_vector. Make objects OOP %!s(int64=3) %!d(string=hai) anos
bm3.png f10371d1e2 Initial commit %!s(int64=3) %!d(string=hai) anos
bm4.png f10371d1e2 Initial commit %!s(int64=3) %!d(string=hai) anos
bm5.png f10371d1e2 Initial commit %!s(int64=3) %!d(string=hai) anos
bm6.png f10371d1e2 Initial commit %!s(int64=3) %!d(string=hai) anos
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bm8.png f10371d1e2 Initial commit %!s(int64=3) %!d(string=hai) anos
bm9.png f10371d1e2 Initial commit %!s(int64=3) %!d(string=hai) anos
char_civilian.bmp f10371d1e2 Initial commit %!s(int64=3) %!d(string=hai) anos
char_monster.bmp f10371d1e2 Initial commit %!s(int64=3) %!d(string=hai) anos
convimg.yaml d1cdd97185 Add sprites, get vectors setup and working. Compress graphics %!s(int64=3) %!d(string=hai) anos
tiles.bmp f10371d1e2 Initial commit %!s(int64=3) %!d(string=hai) anos