convimg.yaml 1.5 KB

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  1. output: c : Sets the output format to C
  2. include-file: main_gfx.h : File name containing all images/palettes
  3. palettes: : Start of palettes list in the output
  4. - main_palette : Name of each palette, separated by line
  5. converts: : Converted sections, based on name
  6. - main_images : Name of each convert section
  7. palette: main_palette : Palette and name of palette
  8. images: automatic : Automatically get list of images
  9. convert: main_images : Convert images section
  10. palette: main_palette : Use the above generated palette
  11. images: : List of input images
  12. # - blackmage.png
  13. # Standing front
  14. - bm1.png
  15. # Standing back
  16. - bm2.png
  17. # Forward 1 front
  18. - bm3.png
  19. # Forward 1 back
  20. - bm4.png
  21. # Forward 2 front
  22. - bm5.png
  23. # Forward 2 back
  24. - bm6.png
  25. # Left 1 front
  26. - bm7.png
  27. # Left 1 back
  28. - bm8.png
  29. # Left 2 front
  30. - bm9.png
  31. # Left 2 back
  32. - bm10.png
  33. # Right 1 front
  34. - bm11.png
  35. # Right 1 back
  36. - bm12.png
  37. # Right 2 front
  38. - bm13.png
  39. # Right 2 back
  40. - bm14.png
  41. # Climb 1 front
  42. - bm15.png
  43. # Climb 1 back
  44. - bm16.png
  45. # Climb 2 front
  46. - bm17.png
  47. # Climb 2 back
  48. - bm18.png
  49. # Backward 1 front
  50. - bm19.png
  51. # Backward 1 back
  52. - bm20.png
  53. # Backward 2 front
  54. - bm21.png
  55. # Backward 2 back
  56. - bm22.png