player.h 183 B

1234567891011121314
  1. #ifndef PLAYER_H_
  2. #define PLAYER_H_
  3. #include "../lib/object.h"
  4. typedef struct Player Player;
  5. struct Player {
  6. Object base;
  7. Vector* sprites;
  8. };
  9. Player* new_Player();
  10. #endif