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- /*!
- * jQuery UI Position v1.10.0
- * http://jqueryui.com
- *
- * Copyright 2013 jQuery Foundation and other contributors
- * Released under the MIT license.
- * http://jquery.org/license
- *
- * http://api.jqueryui.com/position/
- */
- (function( $, undefined ) {
- $.ui = $.ui || {};
- var cachedScrollbarWidth,
- max = Math.max,
- abs = Math.abs,
- round = Math.round,
- rhorizontal = /left|center|right/,
- rvertical = /top|center|bottom/,
- roffset = /[\+\-]\d+%?/,
- rposition = /^\w+/,
- rpercent = /%$/,
- _position = $.fn.position;
- function getOffsets( offsets, width, height ) {
- return [
- parseInt( offsets[ 0 ], 10 ) * ( rpercent.test( offsets[ 0 ] ) ? width / 100 : 1 ),
- parseInt( offsets[ 1 ], 10 ) * ( rpercent.test( offsets[ 1 ] ) ? height / 100 : 1 )
- ];
- }
- function parseCss( element, property ) {
- return parseInt( $.css( element, property ), 10 ) || 0;
- }
- function getDimensions( elem ) {
- var raw = elem[0];
- if ( raw.nodeType === 9 ) {
- return {
- width: elem.width(),
- height: elem.height(),
- offset: { top: 0, left: 0 }
- };
- }
- if ( $.isWindow( raw ) ) {
- return {
- width: elem.width(),
- height: elem.height(),
- offset: { top: elem.scrollTop(), left: elem.scrollLeft() }
- };
- }
- if ( raw.preventDefault ) {
- return {
- width: 0,
- height: 0,
- offset: { top: raw.pageY, left: raw.pageX }
- };
- }
- return {
- width: elem.outerWidth(),
- height: elem.outerHeight(),
- offset: elem.offset()
- };
- }
- $.position = {
- scrollbarWidth: function() {
- if ( cachedScrollbarWidth !== undefined ) {
- return cachedScrollbarWidth;
- }
- var w1, w2,
- div = $( "<div style='display:block;width:50px;height:50px;overflow:hidden;'><div style='height:100px;width:auto;'></div></div>" ),
- innerDiv = div.children()[0];
- $( "body" ).append( div );
- w1 = innerDiv.offsetWidth;
- div.css( "overflow", "scroll" );
- w2 = innerDiv.offsetWidth;
- if ( w1 === w2 ) {
- w2 = div[0].clientWidth;
- }
- div.remove();
- return (cachedScrollbarWidth = w1 - w2);
- },
- getScrollInfo: function( within ) {
- var overflowX = within.isWindow ? "" : within.element.css( "overflow-x" ),
- overflowY = within.isWindow ? "" : within.element.css( "overflow-y" ),
- hasOverflowX = overflowX === "scroll" ||
- ( overflowX === "auto" && within.width < within.element[0].scrollWidth ),
- hasOverflowY = overflowY === "scroll" ||
- ( overflowY === "auto" && within.height < within.element[0].scrollHeight );
- return {
- width: hasOverflowX ? $.position.scrollbarWidth() : 0,
- height: hasOverflowY ? $.position.scrollbarWidth() : 0
- };
- },
- getWithinInfo: function( element ) {
- var withinElement = $( element || window ),
- isWindow = $.isWindow( withinElement[0] );
- return {
- element: withinElement,
- isWindow: isWindow,
- offset: withinElement.offset() || { left: 0, top: 0 },
- scrollLeft: withinElement.scrollLeft(),
- scrollTop: withinElement.scrollTop(),
- width: isWindow ? withinElement.width() : withinElement.outerWidth(),
- height: isWindow ? withinElement.height() : withinElement.outerHeight()
- };
- }
- };
- $.fn.position = function( options ) {
- if ( !options || !options.of ) {
- return _position.apply( this, arguments );
- }
- // make a copy, we don't want to modify arguments
- options = $.extend( {}, options );
- var atOffset, targetWidth, targetHeight, targetOffset, basePosition, dimensions,
- target = $( options.of ),
- within = $.position.getWithinInfo( options.within ),
- scrollInfo = $.position.getScrollInfo( within ),
- collision = ( options.collision || "flip" ).split( " " ),
- offsets = {};
- dimensions = getDimensions( target );
- if ( target[0].preventDefault ) {
- // force left top to allow flipping
- options.at = "left top";
- }
- targetWidth = dimensions.width;
- targetHeight = dimensions.height;
- targetOffset = dimensions.offset;
- // clone to reuse original targetOffset later
- basePosition = $.extend( {}, targetOffset );
- // force my and at to have valid horizontal and vertical positions
- // if a value is missing or invalid, it will be converted to center
- $.each( [ "my", "at" ], function() {
- var pos = ( options[ this ] || "" ).split( " " ),
- horizontalOffset,
- verticalOffset;
- if ( pos.length === 1) {
- pos = rhorizontal.test( pos[ 0 ] ) ?
- pos.concat( [ "center" ] ) :
- rvertical.test( pos[ 0 ] ) ?
- [ "center" ].concat( pos ) :
- [ "center", "center" ];
- }
- pos[ 0 ] = rhorizontal.test( pos[ 0 ] ) ? pos[ 0 ] : "center";
- pos[ 1 ] = rvertical.test( pos[ 1 ] ) ? pos[ 1 ] : "center";
- // calculate offsets
- horizontalOffset = roffset.exec( pos[ 0 ] );
- verticalOffset = roffset.exec( pos[ 1 ] );
- offsets[ this ] = [
- horizontalOffset ? horizontalOffset[ 0 ] : 0,
- verticalOffset ? verticalOffset[ 0 ] : 0
- ];
- // reduce to just the positions without the offsets
- options[ this ] = [
- rposition.exec( pos[ 0 ] )[ 0 ],
- rposition.exec( pos[ 1 ] )[ 0 ]
- ];
- });
- // normalize collision option
- if ( collision.length === 1 ) {
- collision[ 1 ] = collision[ 0 ];
- }
- if ( options.at[ 0 ] === "right" ) {
- basePosition.left += targetWidth;
- } else if ( options.at[ 0 ] === "center" ) {
- basePosition.left += targetWidth / 2;
- }
- if ( options.at[ 1 ] === "bottom" ) {
- basePosition.top += targetHeight;
- } else if ( options.at[ 1 ] === "center" ) {
- basePosition.top += targetHeight / 2;
- }
- atOffset = getOffsets( offsets.at, targetWidth, targetHeight );
- basePosition.left += atOffset[ 0 ];
- basePosition.top += atOffset[ 1 ];
- return this.each(function() {
- var collisionPosition, using,
- elem = $( this ),
- elemWidth = elem.outerWidth(),
- elemHeight = elem.outerHeight(),
- marginLeft = parseCss( this, "marginLeft" ),
- marginTop = parseCss( this, "marginTop" ),
- collisionWidth = elemWidth + marginLeft + parseCss( this, "marginRight" ) + scrollInfo.width,
- collisionHeight = elemHeight + marginTop + parseCss( this, "marginBottom" ) + scrollInfo.height,
- position = $.extend( {}, basePosition ),
- myOffset = getOffsets( offsets.my, elem.outerWidth(), elem.outerHeight() );
- if ( options.my[ 0 ] === "right" ) {
- position.left -= elemWidth;
- } else if ( options.my[ 0 ] === "center" ) {
- position.left -= elemWidth / 2;
- }
- if ( options.my[ 1 ] === "bottom" ) {
- position.top -= elemHeight;
- } else if ( options.my[ 1 ] === "center" ) {
- position.top -= elemHeight / 2;
- }
- position.left += myOffset[ 0 ];
- position.top += myOffset[ 1 ];
- // if the browser doesn't support fractions, then round for consistent results
- if ( !$.support.offsetFractions ) {
- position.left = round( position.left );
- position.top = round( position.top );
- }
- collisionPosition = {
- marginLeft: marginLeft,
- marginTop: marginTop
- };
- $.each( [ "left", "top" ], function( i, dir ) {
- if ( $.ui.position[ collision[ i ] ] ) {
- $.ui.position[ collision[ i ] ][ dir ]( position, {
- targetWidth: targetWidth,
- targetHeight: targetHeight,
- elemWidth: elemWidth,
- elemHeight: elemHeight,
- collisionPosition: collisionPosition,
- collisionWidth: collisionWidth,
- collisionHeight: collisionHeight,
- offset: [ atOffset[ 0 ] + myOffset[ 0 ], atOffset [ 1 ] + myOffset[ 1 ] ],
- my: options.my,
- at: options.at,
- within: within,
- elem : elem
- });
- }
- });
- if ( options.using ) {
- // adds feedback as second argument to using callback, if present
- using = function( props ) {
- var left = targetOffset.left - position.left,
- right = left + targetWidth - elemWidth,
- top = targetOffset.top - position.top,
- bottom = top + targetHeight - elemHeight,
- feedback = {
- target: {
- element: target,
- left: targetOffset.left,
- top: targetOffset.top,
- width: targetWidth,
- height: targetHeight
- },
- element: {
- element: elem,
- left: position.left,
- top: position.top,
- width: elemWidth,
- height: elemHeight
- },
- horizontal: right < 0 ? "left" : left > 0 ? "right" : "center",
- vertical: bottom < 0 ? "top" : top > 0 ? "bottom" : "middle"
- };
- if ( targetWidth < elemWidth && abs( left + right ) < targetWidth ) {
- feedback.horizontal = "center";
- }
- if ( targetHeight < elemHeight && abs( top + bottom ) < targetHeight ) {
- feedback.vertical = "middle";
- }
- if ( max( abs( left ), abs( right ) ) > max( abs( top ), abs( bottom ) ) ) {
- feedback.important = "horizontal";
- } else {
- feedback.important = "vertical";
- }
- options.using.call( this, props, feedback );
- };
- }
- elem.offset( $.extend( position, { using: using } ) );
- });
- };
- $.ui.position = {
- fit: {
- left: function( position, data ) {
- var within = data.within,
- withinOffset = within.isWindow ? within.scrollLeft : within.offset.left,
- outerWidth = within.width,
- collisionPosLeft = position.left - data.collisionPosition.marginLeft,
- overLeft = withinOffset - collisionPosLeft,
- overRight = collisionPosLeft + data.collisionWidth - outerWidth - withinOffset,
- newOverRight;
- // element is wider than within
- if ( data.collisionWidth > outerWidth ) {
- // element is initially over the left side of within
- if ( overLeft > 0 && overRight <= 0 ) {
- newOverRight = position.left + overLeft + data.collisionWidth - outerWidth - withinOffset;
- position.left += overLeft - newOverRight;
- // element is initially over right side of within
- } else if ( overRight > 0 && overLeft <= 0 ) {
- position.left = withinOffset;
- // element is initially over both left and right sides of within
- } else {
- if ( overLeft > overRight ) {
- position.left = withinOffset + outerWidth - data.collisionWidth;
- } else {
- position.left = withinOffset;
- }
- }
- // too far left -> align with left edge
- } else if ( overLeft > 0 ) {
- position.left += overLeft;
- // too far right -> align with right edge
- } else if ( overRight > 0 ) {
- position.left -= overRight;
- // adjust based on position and margin
- } else {
- position.left = max( position.left - collisionPosLeft, position.left );
- }
- },
- top: function( position, data ) {
- var within = data.within,
- withinOffset = within.isWindow ? within.scrollTop : within.offset.top,
- outerHeight = data.within.height,
- collisionPosTop = position.top - data.collisionPosition.marginTop,
- overTop = withinOffset - collisionPosTop,
- overBottom = collisionPosTop + data.collisionHeight - outerHeight - withinOffset,
- newOverBottom;
- // element is taller than within
- if ( data.collisionHeight > outerHeight ) {
- // element is initially over the top of within
- if ( overTop > 0 && overBottom <= 0 ) {
- newOverBottom = position.top + overTop + data.collisionHeight - outerHeight - withinOffset;
- position.top += overTop - newOverBottom;
- // element is initially over bottom of within
- } else if ( overBottom > 0 && overTop <= 0 ) {
- position.top = withinOffset;
- // element is initially over both top and bottom of within
- } else {
- if ( overTop > overBottom ) {
- position.top = withinOffset + outerHeight - data.collisionHeight;
- } else {
- position.top = withinOffset;
- }
- }
- // too far up -> align with top
- } else if ( overTop > 0 ) {
- position.top += overTop;
- // too far down -> align with bottom edge
- } else if ( overBottom > 0 ) {
- position.top -= overBottom;
- // adjust based on position and margin
- } else {
- position.top = max( position.top - collisionPosTop, position.top );
- }
- }
- },
- flip: {
- left: function( position, data ) {
- var within = data.within,
- withinOffset = within.offset.left + within.scrollLeft,
- outerWidth = within.width,
- offsetLeft = within.isWindow ? within.scrollLeft : within.offset.left,
- collisionPosLeft = position.left - data.collisionPosition.marginLeft,
- overLeft = collisionPosLeft - offsetLeft,
- overRight = collisionPosLeft + data.collisionWidth - outerWidth - offsetLeft,
- myOffset = data.my[ 0 ] === "left" ?
- -data.elemWidth :
- data.my[ 0 ] === "right" ?
- data.elemWidth :
- 0,
- atOffset = data.at[ 0 ] === "left" ?
- data.targetWidth :
- data.at[ 0 ] === "right" ?
- -data.targetWidth :
- 0,
- offset = -2 * data.offset[ 0 ],
- newOverRight,
- newOverLeft;
- if ( overLeft < 0 ) {
- newOverRight = position.left + myOffset + atOffset + offset + data.collisionWidth - outerWidth - withinOffset;
- if ( newOverRight < 0 || newOverRight < abs( overLeft ) ) {
- position.left += myOffset + atOffset + offset;
- }
- }
- else if ( overRight > 0 ) {
- newOverLeft = position.left - data.collisionPosition.marginLeft + myOffset + atOffset + offset - offsetLeft;
- if ( newOverLeft > 0 || abs( newOverLeft ) < overRight ) {
- position.left += myOffset + atOffset + offset;
- }
- }
- },
- top: function( position, data ) {
- var within = data.within,
- withinOffset = within.offset.top + within.scrollTop,
- outerHeight = within.height,
- offsetTop = within.isWindow ? within.scrollTop : within.offset.top,
- collisionPosTop = position.top - data.collisionPosition.marginTop,
- overTop = collisionPosTop - offsetTop,
- overBottom = collisionPosTop + data.collisionHeight - outerHeight - offsetTop,
- top = data.my[ 1 ] === "top",
- myOffset = top ?
- -data.elemHeight :
- data.my[ 1 ] === "bottom" ?
- data.elemHeight :
- 0,
- atOffset = data.at[ 1 ] === "top" ?
- data.targetHeight :
- data.at[ 1 ] === "bottom" ?
- -data.targetHeight :
- 0,
- offset = -2 * data.offset[ 1 ],
- newOverTop,
- newOverBottom;
- if ( overTop < 0 ) {
- newOverBottom = position.top + myOffset + atOffset + offset + data.collisionHeight - outerHeight - withinOffset;
- if ( ( position.top + myOffset + atOffset + offset) > overTop && ( newOverBottom < 0 || newOverBottom < abs( overTop ) ) ) {
- position.top += myOffset + atOffset + offset;
- }
- }
- else if ( overBottom > 0 ) {
- newOverTop = position.top - data.collisionPosition.marginTop + myOffset + atOffset + offset - offsetTop;
- if ( ( position.top + myOffset + atOffset + offset) > overBottom && ( newOverTop > 0 || abs( newOverTop ) < overBottom ) ) {
- position.top += myOffset + atOffset + offset;
- }
- }
- }
- },
- flipfit: {
- left: function() {
- $.ui.position.flip.left.apply( this, arguments );
- $.ui.position.fit.left.apply( this, arguments );
- },
- top: function() {
- $.ui.position.flip.top.apply( this, arguments );
- $.ui.position.fit.top.apply( this, arguments );
- }
- }
- };
- // fraction support test
- (function () {
- var testElement, testElementParent, testElementStyle, offsetLeft, i,
- body = document.getElementsByTagName( "body" )[ 0 ],
- div = document.createElement( "div" );
- //Create a "fake body" for testing based on method used in jQuery.support
- testElement = document.createElement( body ? "div" : "body" );
- testElementStyle = {
- visibility: "hidden",
- width: 0,
- height: 0,
- border: 0,
- margin: 0,
- background: "none"
- };
- if ( body ) {
- $.extend( testElementStyle, {
- position: "absolute",
- left: "-1000px",
- top: "-1000px"
- });
- }
- for ( i in testElementStyle ) {
- testElement.style[ i ] = testElementStyle[ i ];
- }
- testElement.appendChild( div );
- testElementParent = body || document.documentElement;
- testElementParent.insertBefore( testElement, testElementParent.firstChild );
- div.style.cssText = "position: absolute; left: 10.7432222px;";
- offsetLeft = $( div ).offset().left;
- $.support.offsetFractions = offsetLeft > 10 && offsetLeft < 11;
- testElement.innerHTML = "";
- testElementParent.removeChild( testElement );
- })();
- }( jQuery ) );
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